It can also slow down time and release a dark matter bomb that can cut down buildings. The Dark Matter Bomber is great at decimating groups of ground units. The Plasma Fighter is the most universal form - good at destroying both air and ground units. Each form has a basic attack and a special charged attack mode. You can morph into four distinct forms which specialize in dealing with different kinds of threats. flame towers are great for destroying fast moving ground units, artillery towers are best at countering large groups of slow enemies, anti-air laser is ideal for shooting down heavy bombers.Īs the X-Morph fighter you can engage enemy units directly with a diverse arsenal of weapons. Advanced tower types specialize in dealing with specific enemy types e.g. The player can choose between building long mazes out of basic towers or placing more advanced towers which are more effective at different types of incoming enemies. One of the game's key features is the ability to build towers virtually anywhere on the map and to shape enemy paths by connecting towers with laser fences. There is no time limit for this phase, so the player can carefully plan his defenses or choose to start fighting immediately and place towers when needed during the battle. Each enemy wave is preceded by a setup phase in which the player can check what types of enemies are going to be attacking him and to observe their paths. Your goal is to defend the X-Morph harvesters from waves of incoming human forces. Possess a range of unique alien weapons and use defense strategies like you've never seen before in this genre. Tear down buildings and collapse bridges to support your defense or to simply indulge in a spectacle of unprecedented destruction. Build mazes for incoming enemies in an environment that provides exceptional planning freedom. Strategize in the build mode by carefully selecting various types of alien towers or throw yourself right into the heat of the battle. You are the X-Morph - an alien species that invades Earth to harvest its resources and terraform the surface. TLDR: Runes technically provide great experiences.Unique fusion of a top-down shooter and tower defense strategy. But runes disappear after you use them, so you gotta jumble through this pain in the ♥♥♥ inventory system to get that same challenge again. Completing a map with that 15X experience marker makes you feel pretty damn good about yourself. What is not more fulfilling than tinkering with a build and seeing how far you can push the limits of your Push Trap and Demon Portal build? This is is what being bad ♥♥♥ in a video game is all about.
![x morph defense russian boss drawing x morph defense russian boss drawing](https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/items/408410/35e9a2d0ffbf57a1cb1db1db08a19072d01f8bdf.jpg)
Masochist players want a challenge and be able to replicate that challenge.
![x morph defense russian boss drawing x morph defense russian boss drawing](https://i.ytimg.com/vi/lXehxTyQp8E/hqdefault.jpg)
Lastly, is with how runes fail at tweaking difficulty for creating an exciting challenge. This is not fun and you're left with a dry taste in your mouth like someone just surprise kicked you in the nuts. And you're caught with your pants down because the runes were unidentified. For example, damage resistance builds suddenly render your amazing Dart Trap build that you've been tinkering with for hours completely useless.
![x morph defense russian boss drawing x morph defense russian boss drawing](https://i.ytimg.com/vi/OgZDx9CbIeg/maxresdefault.jpg)
Shortly after the first few times, one starts praying that they don't get runes with attributes they don't want to face. Then there's the nice novelty of having "random" enemies for the element of surprise. The problem, is that this is a total pain in the ♥♥♥ to do. In fact, that's really great and allows a player to even customize their build against a customized specifically tweaked enemy for maximum gain. The rune system in DW2 is a failure and by far the worst system in the game.Ĭonceptually, it is interesting that the player be allowed to customize their enemies.